My publications
RepFD - Using reputation systems to detect failures in
large dynamic networks, in: 44th International Conference on Parallel Processing
(ICPP-2015), Beijing, China, 2015 ,
Véron Maxime,
Marin Olivier,
Monnet Sébastien and
Sens Pierre
[PDF]
Etude des services de matchmaking dans les jeux
mutlijoueurs en ligne: récupérer les traces utilisateur afin d'améliorer l'expérience de
jeu, Maxime Véron, Olivier Marin, Sébastien Monnet and Pierre Sens (2015), in: Technique et
Science Informatiques (TSI)(To be published)
|
Matchmaking dans les jeux mutlijoueurs en ligne :
etudier les traces utilisateurs pour ameliorer l’experience de jeu, Maxime Véron, Olivier Marin and Sébastien Monnet, in: Conférence
d’informatique en Parallélisme, Architecture et Système, 2014
|
[PDF]
Matchmaking in multi-player on-line games: studying user
traces to improve the user experience, Maxime Véron, Olivier Marin and Sébastien Monnet, in: Proceedings of
the 24th International Workshop on Network and OS Support for Digital A/V, Singapore, 2014
[PDF]
Towards a scalable refereeing
system for online gaming (journal version), Maxime Véron,
Olivier Marin,
Sébastien
Monnet and Zahia Guessoum
(2014), in: Multimedia Systems
[PDF]
|
Vers un système d'arbitrage décentralisé pour les jeux en ligne,
Maxime
Véron, Olivier
Marin, Sébastien
Monnet
and Zahia
Guessoum, in: ComPAS/Renpar, Grenoble, France, 2013
[PDF]
Towards a scalable
refereeing system for online
gaming, Maxime
Véron, Olivier
Marin, Sébastien
Monnet
and Zahia
Guessoum, in: 11th International Workshop on
Network and Systems Support for Games (NetGames'2012)
(Poster), Venice, Italy, 2012
[PDF]
Resources
Integration of MARS-P2P into minecraft for two small tech demos: video where cheat isn't detected, and the video where cheat is detected and blocked with MARS-P2P.
Replay system of the P2P gaming platform: video. I held a role of supervisor for this replay system of Yannick
Badoual.
Database dump available of more than 100 planetlab nodes pings over 4 days, every 500ms all to all
communications : link
(14.8GB)
Database available of more than 18 million League of Legends public
content related to the NOSSDAV 2014 Paper : link
(1.9GB)
New smaller database of the League of Legends informations,easier to
query available with its crawling code related to the NOSSDAV 2014
Paper : link
(1.0GB)
The description of the full schema of the games stored in the database
: link